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Dead space 3 classic mode shotgun blueprint
Dead space 3 classic mode shotgun blueprint




Optional Mission "Reaper Barracks" - Upgrade Circuit ( +2 Damage +1 Reload) Optional Mission "Reaper Barracks" - Damage Support Optional Mission "Reaper Barracks" - Text Log Upgrade Circuit ( +2 Damage +1 Rate of Fire) Optional Mission "Armory" - Stasis SupportĬo-Op Mission "Archeology" - Upgrade Circuit ( +2 Rate of Fire)Ĭo-Op Mission "Archeology" - Directed Ejection FieldĬo-Op Mission "Archeology" - Flamethrower BlueprintĬo-Op Mission "Archeology" - Wellers Compact FrameĬo-Op Mission "Archeology" - Upgrade Circuit ( +2 Reload)Ĭo-Op Mission "Archeology" - Upgrade Circuit ( +2 Damage)Ĭo-Op Mission "Archeology" - EarthGov ArtifactĬo-Op Mission "Archeology" - Upgrade Circuit ( +2 Clip) Optional Mission "Armory" - Upgrade Circuit ( +2 Damage) Optional Mission "Armory" - Contact Beam Blueprint Optional Mission "Armory" - Stasi Amplifier Optional Mission "Armory" - Upgrade Circuit ( +2 Reload) Optional Mission "Armory" - Unitologist Artifact Upgrade Circuit ( +2 Rate of Fire -1 Reload) Upgrade Circuit ( +2 Rate of Fire -1 Damage)

dead space 3 classic mode shotgun blueprint

Upgrade Circuit ( +2 Rate of Fire -1 Clip) Upgrade Circuit ( +2 Clip -1 Rate of Fire) Optional Mission "Supply Depot" - Upgrade Circuit ( +2 Reload -1 Damage) Optional Mission "Supply Depot" - Upgrade Circuit ( +2 Reload -1 Clip) Optional Mission "Supply Depot" - Upgrade Circuit ( +2 Reload -1 Rate of Fire) Optional Mission "Supply Depot" - S.C.A.F. Optional Mission "Supply Depot" - Heavy Metal Thunder blueprint Optional Mission "Supply Depot" - Repeater Optional Mission "Supply Depot" - Text Log Optional Mission "Supply Depot" - Electrocution Module Optional Mission "Supply Depot" - Audio Log Brusilow" - Ammo SupportĬo-Op Mission "C.M.S. Brusilow" - Plasma CoreĬo-Op Mission "C.M.S. Brusilow" - Upgrade Circuit ( +1 Reload +1 Rate of Fire)Ĭo-Op Mission "C.M.S.

dead space 3 classic mode shotgun blueprint

Brusilow" - EarthGov ArtifactĬo-Op Mission "C.M.S. Brusilow" - Explosive ModuleĬo-Op Mission "C.M.S. Brusilow" - Text LogĬo-Op Mission "C.M.S. Brusilow" - Upgrade Circuit ( +1 Reload)Ĭo-Op Mission "C.M.S. Brusilow" - Precision TipĬo-Op Mission "C.M.S. Greely" - Upgrade Circuit ( +1 Rate of Fire +1 Damage) Greely" - Upgrade Circuit ( +1 Damage +1 Clip) Here is a list of all collectibles, broken down by chapter. The Devil Horns weapon, unlocked after completing Classic mode, will make it much easier to blaze through chapters to find any missing collectibles.

dead space 3 classic mode shotgun blueprint

You might also consider waiting until you complete Classic mode (your second playthrough) to go back and find the collectibles you missed in your Standard playthrough. Remember, there are many collectibles to be found in the 10 optional missions. You can press "Y" at the Chapter Select screen to get a breakdown of what collectibles have been found in each chapter. I suggest you find what you can through exploration in your first playthrough, and then use Chapter Select to go back and find anything you have missed.






Dead space 3 classic mode shotgun blueprint